You stay in control
Manual Catch Assistance
You choose the encounter and make the throw. Optional helpers follow your saved preferences.Your encounter, your throw
Manual swipe
Choose an encounter and swipe to catch or skip. Normal wild catches and spins are not automated in this mode.
Encounter IV & cooldown
Keep encounter IV information and the cooldown timer visible while playing manually.
Event map objects
Retain event map-object handling without enabling automatic catches for normal wild encounters.
Catch Assistance
Enable the optional ball, Berry and throw helpers together. The helpers do not initiate throws.
Auto-select Poké Ball
Selects an available ball from your saved priority list when you open an encounter.
Auto-use Berry
Uses an eligible Berry from your priority list when you attempt a manual catch.
Manual Throw Assist
Applies saved throw grade, Curveball and Expert Handler preferences to throws initiated by you.
After the catch & session controls
Post-catch automation
Enable optional transfer and evolve actions after a successful catch, with separate child controls.
Keep & transfer rules
Use transfer filters, keep exceptions and evolve-before-transfer preferences for post-catch actions.
Low-ball warning
Warns when available balls reach your threshold. This warning itself does not stop the session.
Caught + fled limit
Counts completed caught and fled attempts and can stop the session when the configured limit is reached.

